Currently we have a single cache for this data shared between all
snapshots which is incorrect, as we might update the cache to a new
version while having old snapshots around which then may try to access
new data with old offsets/rows.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
To do
* [x] Default to no context retrieval. Allow opting in to LSP-based
retrieval via a setting (for users in `zeta2` feature flag)
* [x] Feed this context to models when enabled
* [x] Make the zeta2 context view work well with LSP retrieval
* [x] Add a UI for the setting (for feature-flagged users)
* [x] Ensure Zeta CLI `context` command is usable
---
* [ ] Filter out LSP definitions that are too large / entire files (e.g.
modules)
* [ ] Introduce timeouts
* [ ] Test with other LSPs
* [ ] Figure out hangs
Release Notes:
- N/A
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
It is easy for us to get the two fields out of sync causing weird
problems, there is no reason to have both here so.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Co-authored by: Antonio Scandurra <antonio@zed.dev>
These appear in a lot of stacktraces (especially on windows) despite
them being plain forwarding calls.
Also removes some intermediate calls within gpui that will only turn
into more unnecessary compiler work.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
This PR introduces a new `MultiBufferOffset` new type wrapping size. The
goal of this is to make it clear at the type level when we are
interacting with offsets of a multi buffer versus offsets of a language
/ text buffer. This improves readability of things quite a bit by making
it clear what kind of offsets one is working with while also reducing
accidental bugs by using the wrong kin of offset for the wrong API.
This PR also uncovered two minor bugs due to that.
Does not yet introduce the MultiBufferPoint equivalent, that is for a
follow up PR.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
As discussed in the first responders meeting. We have collected a lot of
backtraces from these, but it's not quite clear yet what causes this.
Removing these should ideally make things a bit more stable even if we
may run into panics later one when the faulty anchor is used still.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
We only use it a handful of times and the default amount of threads
(logical cpu core number) its spawns is overkill for this. This also
gives the threads names oppose to being labeled `<unknown>`
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Closes https://github.com/zed-industries/zed/issues/38453
Current `Buffer` API only allows getting buffer text with `\n` line
breaks — even if the `\r\n` was used in the original file's text.
This it not correct in certain cases like LSP formatting, where language
servers need to have original document context for e.g. formatting
purposes.
Added new `Buffer` API, replaced all buffer LSP registration places with
the new one and added more tests.
Release Notes:
- Fixed ESLint linebreak-style errors by preserving line endings in LSP
communication
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
In an attempt to figure out what's wrong with `point_to_buffer_offset`
for crash https://github.com/zed-industries/zed/issues/40453. We want to
know which branch among these two is the bad one.
Release Notes:
- N/A
Co-authored-by: Lukas Wirth <lukas@zed.dev>
Closes#5294
This PR adds a line ending indicator to the status bar, hidden by
default as discussed in
https://github.com/zed-industries/zed/issues/5294.
### Changes
- 8b063a22d8700bed9c93989b9e0f6a064b2e86cf add the indicator and
`status_bar.line_endings_button` setting.
- ~~9926237b709dd4e25ce58d558fd385d63b405f3b changes
`status_bar.line_endings_button` from a boolean to an enum:~~
<details> <summary> show details </summary>
- `always` Always show line endings indicator.
- `non_native` Indicate when line endings do not match the current
platform.
- `lf_only` Indicate when using unix-style (LF) line endings only.
- `crlf_only` Indicate when using windows-style (CRLF) line endings
only.
- `never` Do not show line endings indicator.
I know this many options might be overdoing it, but I was torn between
the pleasant default of `non_native` and the simplicity of `lf_only` /
`crlf_only`.
My thinking was if one is developing on a project which exclusively uses
one line-ending style or the other, it would be nice to be able to
configure no-indicator-in-the-happy-case behavior regardless of the
platform zed is running on. But I'm not really familiar with any
projects that use exclusively CRLF line endings in practice. Is this a
scenario worth supporting or just something I dreamed up?
</details>
- 01174191e4cf337069e7a31b0f0432ae94c52515 rename the action context for
`line ending: Toggle` -> `line ending selector: Toggle`.
When running the action in the command palette with the old name I felt
surprised to be greeted with an additional menu, with the new name it
feels more predictable (plus now it matches
`language_selector::Toggle`!)
### Future work
Hidden status bar items still get padding, creating inconsistent spacing
(and it kind of stands out where I placed the line-endings button):
<img alt="the gap after the indicator is larger than for other buttons"
src="https://github.com/user-attachments/assets/24a346d4-3ff6-4f7f-bd87-64d453c2441a"
/>
I started a new follow-up PR to address that:
https://github.com/zed-industries/zed/pull/39992
Release Notes:
- Added line ending indicator to the status bar (disabled by default;
enabled by setting `status_bar.line_endings_button` to `true`)
Reduces peak stack usage in these functions and should generally be a
bit performant.
Display map benchmark results
```
To tab point/to_tab_point/1024
time: [531.40 ns 532.10 ns 532.97 ns]
change: [-2.1824% -2.0054% -1.8125%] (p = 0.00 < 0.05)
Performance has improved.
Found 1 outliers among 100 measurements (1.00%)
1 (1.00%) high severe
To fold point/to_fold_point/1024
time: [530.81 ns 531.30 ns 531.80 ns]
change: [-2.0295% -1.9054% -1.7716%] (p = 0.00 < 0.05)
Performance has improved.
Found 3 outliers among 100 measurements (3.00%)
2 (2.00%) high mild
1 (1.00%) high severe
```
Release Notes:
- N/A *or* Added/Fixed/Improved ...
- Notable change is the use of a newtype for `ReplicaId`
- Fixes `WorktreeStore::create_remote_worktree` creating a remote
worktree with the local replica id, though this is not currently used
- Fixes observing the `Agent` (that is following the agent) causing
global clocks to allocate 65535 elements
- Shrinks the size of `Global` a bit. In a local or non-collab remote
session it won't ever allocate still.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.
Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.
Release Notes:
- N/A
Closes#5355
Release Notes:
- Fixed rendering glitches with files with more than 16 million lines
(that occured due to floating number rounding errors).
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
This allows you to write `buffer_snapshot.debug(ranges, value)` and it
will be displayed in the buffer (or multibuffer!) until that callsite
runs again. `ranges` can be any position (`usize`, `Anchor`, etc), any
range, or a slice or vec of those. `value` just needs a `Debug` impl.
These are stored in a mutable global for convenience, and this is only
available in debug builds.
For example, using this to visualize the captures of the brackets
Tree-sitter query:
<img width="1215" height="480" alt="image"
src="https://github.com/user-attachments/assets/c1878fc7-f6b3-4e27-949e-ecf67a7906b9"
/>
Release Notes:
- N/A
A very primitive attempt, we just key the editor with the locations and
re-use the editor if we open a new buffer with the same initial
locations and title.
Release Notes:
- Added reusing of reference search buffers when applicable
Extracts and cleans up GPUI's scheduler code into a new `scheduler`
crate, making it pluggable by external runtimes. This will enable
deterministic integration testing with cloud components by providing a
unified test scheduler across Zed and backend code. In Zed, it will
replace the existing GPUI scheduler for consistent async task management
across platforms.
## Changes
- **Core Implementation**: `TestScheduler` with seed-based
randomization, session tracking (`SessionId`), and foreground/background
task separation for reproducible testing.
- **Executors**: `ForegroundExecutor` (!Send, thread-local) and
`BackgroundExecutor` (Send, with blocking/timeout support) as
GPUI-compatible wrappers.
- **Clock and Timer**: Controllable `TestClock` and future-based `Timer`
for time-sensitive tests.
- **Testing APIs**: `once()`, `with_seed()`, and `many()` methods for
configurable test runs.
- **Dependencies**: Added `async-task`, `chrono`, `futures`, etc., with
updates to `Cargo.toml` and lock file.
## Benefits
- **Integration Testing**: Facilitates reliable async tests involving
cloud sessions, reducing flakiness via deterministic execution.
- **Pluggability**: Trait-based design (`Scheduler`) allows easy
integration into non-GPUI runtimes while maintaining GPUI compatibility.
- **Cleanup**: Refactors GPUI scheduler logic for clarity, correctness
(no `unwrap()`, proper error handling), and extensibility.
Follows Rust guidelines; run `./script/clippy` for verification.
- [x] Define and test a core scheduler that we think can power our cloud
code and GPUI
- [ ] Replace GPUI's scheduler
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
In vim and zed (vim and helix modes) typing "tx" will jump before the
next `x`, but typing it again won't do anything. But in helix the cursor
just jumps before the `x` after that. I added that in helix mode.
This also solves another small issue where the selection doesn't include
the first `x` after typing "fx" twice. And similarly after typing "Fx"
or "Tx" the selection should include the character that the motion
startet on.
Release Notes:
- helix: Fixed inconsistencies in the "f" and "t" motions
This is a bit of a readability improvement IMHO; I often find myself
confused when dealing when dimension pairs, as there's no easy way to
jump to the implementation of a dimension for tuples to remind myself
for the n-th time how exactly that impl works. Now it should be possible
to jump directly to that impl.
Another bonus is that Dimension supports 3-ary tuples as well - by using
a () as a default value of a 3rd dimension.
Release Notes:
- N/A
As reported [in
Discord](https://discord.com/channels/869392257814519848/1106226198494859355/1398470747227426948)
C projects with `"` as "brackets" that autoclose, may invoke panics when
edited at the end of the file.
With a single selection-caret (`ˇ`), at the end of the file,
```c
ifndef BAR_H
#define BAR_H
#include <stdbool.h>
int fn_branch(bool do_branch1, bool do_branch2);
#endif // BAR_H
#include"ˇ"
```
gets an LSP response from clangd
```jsonc
{
"filterText": "AGL/",
"insertText": "AGL/",
"insertTextFormat": 1,
"kind": 17,
"label": " AGL/",
"labelDetails": {},
"score": 0.78725427389144897,
"sortText": "40b67681AGL/",
"textEdit": {
"newText": "AGL/",
"range": { "end": { "character": 11, "line": 8 }, "start": { "character": 10, "line": 8 } }
}
}
```
which replaces `"` after the caret (character/column 11, 0-indexed).
This is reasonable, as regular follow-up (proposed in further
completions), is a suffix + a closing `"`:
<img width="842" height="259" alt="image"
src="https://github.com/user-attachments/assets/ea56f621-7008-4ce2-99ba-87344ddf33d2"
/>
Yet when Zed handles user input of `"`, it panics due to multiple
reasons:
* after applying any snippet text edit, Zed did a selection change:
5537987630/crates/editor/src/editor.rs (L9539-L9545)
which caused eventual autoclose region invalidation:
5537987630/crates/editor/src/editor.rs (L2970)
This covers all cases that insert the `include""` text.
* after applying any user input and "plain" text edit, Zed did not
invalidate any autoclose regions at all, relying on the "bracket" (which
includes `"`) autoclose logic to rule edge cases out
* bracket autoclose logic detects previous `"` and considers the new
user input as a valid closure, hence no autoclose region needed.
But there is an autoclose bracket data after the plaintext completion
insertion (`AGL/`) really, and it's not invalidated after `"` handling
* in addition to that, `Anchor::is_valid` method in `text` panicked, and
required `fn try_fragment_id_for_anchor` to handle "pointing at odd,
after the end of the file, offset" cases as `false`
A test reproducing the feedback and 2 fixes added: proper, autoclose
region invalidation call which required the invalidation logic tweaked a
bit, and "superficial", "do not apply bad selections that cause panics"
fix in the editor to be more robust
Release Notes:
- Fixed panic with completion ranges and autoclose regions interop
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
This gets rid of the need to pass context to all cursor functions. In
practice context is always immutable when interacting with cursors.
A nicety of this is in the follow-up PR we will be able to implement
Iterator for all Cursors/filter cursors (hell, we may be able to get rid
of filter cursor altogether, as it is just a custom `filter` impl on
iterator trait).
Release Notes:
- N/A
Closes#31917
Previously, as of #28457 we used a hack, creating an empty transaction
in the history that we then merged formatting changes into in order to
correctly identify concurrent edits to the buffer while formatting was
happening. This caused issues with noop formatting however, as using the
normal API of the buffer history (in an albeit weird way) resulted in
the redo stack being cleared, regardless of whether the formatting
transaction included edits or not, which is the correct behavior in all
other contexts.
This PR fixes the redo issue by codifying the behavior formatting wants,
that being the ability to push an empty transaction to the history with
no other side-effects (i.e. clearing the redo stack) to detect
concurrent edits, with the tradeoff being that it must then manually
remove the transaction later if no changes occurred from the formatting.
The redo stack is still cleared when there are formatting edits, as the
individual format steps use the normal `{start,end}_transaction` methods
which clear the redo stack if the finished transaction isn't empty.
Release Notes:
- Fixed an issue where redo would not work after buffer formatting
(including formatting on save) when the formatting did not result in any
changes
https://github.com/zed-industries/zed/issues/30972 brought up another
case where our context is not enough to track the actual source of the
issue: we get a general top-level error without inner error.
The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD
SHA"))?; ` on the top level.
The PR finally reworks the way we use anyhow to reduce such issues (or
at least make it simpler to bubble them up later in a fix).
On top of that, uses a few more anyhow methods for better readability.
* `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error
conversion/option reporting cases are replaced with `context` and
`with_context` calls
* in addition to that, various `anyhow!("failed to do ...")` are
stripped with `.context("Doing ...")` messages instead to remove the
parasitic `failed to` text
* `anyhow::ensure!` is used instead of `if ... { return Err(...); }`
calls
* `anyhow::bail!` is used instead of `return Err(anyhow!(...));`
Release Notes:
- N/A