Obviously this doesn't do too much without having an actual windows
server binary for the remote side, but it does at least improve the
error message as right now we will complain about `uname` not being a
valid powershell command.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Partially addresses #11473
MVP of dev containers with the following capabilities:
- If in a project with `.devcontainer/devcontainer.json`, a pop-up
notification will ask if you want to open the project in a dev
container. This can be dismissed:
<img width="1478" height="1191" alt="Screenshot 2025-12-08 at 3 15
23 PM"
src="https://github.com/user-attachments/assets/ec2e20d6-28ec-4495-8f23-4c1d48a9ce78"
/>
- Similarly, if a `devcontainer.json` file is in the project, you can
open a devcontainer (or go the devcontainer.json file for further
editing) via the `open remote` modal:
https://github.com/user-attachments/assets/61f2fdaa-2808-4efc-994c-7b444a92c0b1
*Limitations*
This is a first release, and comes with some limitations:
- Zed extensions are not managed in `devcontainer.json` yet. They will
need to be installed either on host or in the container. Host +
Container sync their extensions, so there is not currently a concept of
what is installed in the container vs what is installed on host: they
come from the same list of manifests
- This implementation uses the [devcontainer
CLI](https://github.com/devcontainers/cli) for its control plane. Hence,
it does not yet support the `forwardPorts` directive. A single port can
be opened with `appPort`. See reference in docs
[here](https://github.com/devcontainers/cli/tree/main/example-usage#how-the-tool-examples-work)
- Editing devcontainer.json does not automatically cause the dev
container to be rebuilt. So if you add features, change images, etc, you
will need to `docker kill` the existing dev container before proceeding.
- Currently takes a hard dependency on `docker` being available in the
user's `PATH`.
Release Notes:
- Added ability to Open a project in a DevContainer, provided a
`.devcontainer/devcontainer.json` is present
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Sometimes machines are configured to drop outbound packets (rather than
reject connections). In these cases, curl/wget just hang causing our
download step to never complete. This PR adds a timeout of 10s for the
connection (not the whole download), so that in situations like this we
can fallback to our client-side download eventually.
Related to but doesn't fully fix:
https://github.com/zed-industries/zed/issues/43694 and
https://github.com/zed-industries/zed/issues/43718
Release Notes:
- remote: Add 10s connect timeout for server download
We have seen cases (see
https://github.com/zed-industries/zed/issues/43694) where the user's
shell initialization script includes text that ends up in the output of
the commands we use to detect the platform and shell of the remote. This
solution isn't perfect, but it should address the issue in most
situations since both commands should only output one line.
Release Notes:
- remote: Improve resiliency when initialization scripts output text
Closes#41521
Release Notes:
- Fixed codex web login not working on wsl remotes if no browser is
installed
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Closes https://github.com/zed-industries/zed/issues/43328
Instead of trying to guess whether we can `--exec`, this now
restructures things to only attempt to use that flag where its
necessary. We only need to `--exec` when we are interested in the shell
output after all.
Release Notes:
- Fixed wsl remoting not working with some nixOS setups
Closes#40906Closes#39729
SFTP uploads weren't quoting the install directory which was causing
extension syncing to fail. We were also only running `install_extension`
once per remote-connection instead of once per project (thx @feeiyu for
pointing this out) so extension weren't being loaded in subsequently
opened remote projects.
Release Notes:
- N/A
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
We've had several outages with a proximate cause of "vercel is
complicated",
and auto-update is considered a critical feature; so lets not use vercel
for
that.
Release Notes:
- Auto Updates (and remote server binaries) are now downloaded via
https://cloud.zed.dev instead of https://zed.dev. As before, these URLs
redirect to the GitHub release for actual downloads.
This change adds two things to our remote server build
process:
1. It now checks if all required tooling is installed before using it or installing it on demand. This includes checks for `rustup` and `cargo-zigbuild` in your `PATH`.
2. Next, if `ZED_BUILD_REMOTE_SERVER` contains `musl` and `ZED_ZSTD_MUSL_LIB`
is set, we will pass its value (the path) to `cargo-zigbuild` as `-C
link-arg=-L{path}`.
Release Notes:
- N/A
Fixes https://github.com/zed-industries/zed/issues/41260
After experimenting and reading through the implementation of OpenSSH
stack on Windows, it looks like batch mode precludes use of passwords.
In the listing
b8c08ef9da/sshconnect2.c (L417),
the last field of each `Authmode` struct is a pointer to the config
value that *disables* that particular mode. In this case, `keyboard`
(interactive) and `password` modes are both disabled if batch mode is
used. We should therefore fall back to `scp` if `sftp` fails rather than
to fail outright.
Release Notes:
- N/A
Using `shlex` unconditionally is dangerous as it assumes the underlying
shell is POSIX which is not the case for PowerShell, CMD, or Nushell.
Therefore, whenever we want to quote the args we should utilise our
helper `util::shell::ShellKind::try_quote` which takes into account
which shell is being used to actually exec/spawn the invocation.
Release Notes:
- N/A
---------
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
Closes#37322
Uses SFTP if available, otherwise falls back to SCP for uploading files
and directories to remote. This fixes an issue on older macOS versions
where outdated SCP can throw an ambiguous target error.
Release Notes:
- Fixed an issue where extensions wouldn’t work when SSHing into a
remote from older macOS versions.
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.
Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.
Release Notes:
- N/A
Follow-up to #39248
- Correctly forward ports over SSH, including the port from the debug
scenario's `url`
- Give the companion time to start up, instead of bailing if the first
connection attempt fails
Release Notes:
- Fixed not being able to launch a browser debugging session in an SSH
project.