Commit Graph

398 Commits

Author SHA1 Message Date
Lukas Wirth
0ec31db398 util: Add missing quotes in shell env capturing on windows (#41902)
Release Notes:

- Fixed shell env capturing failing if zed is installed on a path with
whitespace in it
2025-11-04 14:31:20 +00:00
Jakub Konka
a262ca1cd5 util: Log JSON with envs if failed to deserialize (#41894)
Release Notes:

- N/A
2025-11-04 15:30:26 +01:00
Smit Barmase
95feefc1cf remote: Fix terminal crash on Elvish shell (#41893) 2025-11-04 17:48:42 +05:30
Coenen Benjamin
a827f25d00 file_finder: Respect .gitignore and file_scan_inclusions with ** in glob (#40654)
Closes #39037 

Previously, the code split the `**/.env` glob in `file_scan_inclusions`
into two sources for the `PathMatcher`: `["**", "**/.env"]`. This
approach works for directories, but including `**` will match all
directories and their files. To address this, I now select the
appropriate `PathMatcher` using only `**/.env` when specifically
targeting a file to determine whether to include it in the file finder.

Release Notes:

- Fixed: respect `.gitignore` and `file_scan_inclusions` settings with
`**` in glob for file finder

---------

Signed-off-by: Benjamin <5719034+bnjjj@users.noreply.github.com>
Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
2025-11-04 12:11:17 +00:00
Lukas Wirth
c8f9db2e24 remote: Fix more quoting issues with nushell (#41547)
https://github.com/zed-industries/zed/pull/40084#issuecomment-3464159871
Closes https://github.com/zed-industries/zed/pull/41547

Release Notes:

- Fixed remoting not working when the remote has nu set as its shell
2025-11-03 10:50:05 +00:00
Anthony Eid
5e37a7b78c Fix shell welcome prompt showing up in Zed's stdout (#41311)
The bug occurred because `smol::process::Command::from(_)` doesn't set
the correct fields for stdio markers. So moving the stdio configuration
after converting to a `smol` command fixed the issue.

I added the `std::process::Command::{stdout, stderr, stdin}` functions
to our disallowed list in clippy to prevent any bugs like this appearing
in the future.

Release Notes:

- N/A
2025-10-27 20:04:36 +00:00
Julia Ryan
7433d85458 Notify on opening WSL paths outside of wsl (#40195)
Closes #27340

Release Notes:

- N/A

---------

Co-authored-by: John Tur <john-tur@outlook.com>
2025-10-25 01:44:32 +00:00
Jakub Konka
bcbc6a330e Use ShellKind::try_quote whenever we need to quote shell args (#41104)
Re-reverts
8f4646d6c3
with fixes

Release Notes:

- N/A
2025-10-24 18:19:53 +02:00
Jakub Konka
023ac1b649 Revert "Use ShellKind::try_quote whenever we need to quote shell args" (#41022)
Reverts zed-industries/zed#40912

Closes https://github.com/zed-industries/zed/issues/41010
2025-10-23 16:06:47 +00:00
Jakub Konka
8f4646d6c3 Use ShellKind::try_quote whenever we need to quote shell args (#40912)
Using `shlex` unconditionally is dangerous as it assumes the underlying
shell is POSIX which is not the case for PowerShell, CMD, or Nushell.
Therefore, whenever we want to quote the args we should utilise our
helper `util::shell::ShellKind::try_quote` which takes into account
which shell is being used to actually exec/spawn the invocation.

Release Notes:

- N/A

---------

Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-10-23 06:44:42 +02:00
Cole Miller
18daa9a839 Simplify environment loading code (#40531)
This is a refactoring PR to simplify our environment loading code by:

- Getting rid of `EnvironmentErrorMessage` in favor of using
`anyhow::Result` everywhere, with a separate `mpsc` channel to
communicate statuses that will be shown in the activity indicator
- Inlining some functions that were only called once to reduce
indirection
- Removing the separate `direnv` module

Release Notes:

- N/A
2025-10-23 03:57:33 +00:00
Kirill Bulatov
ed5b9a4705 Rework inlay hints system (#40183)
Closes https://github.com/zed-industries/zed/issues/40047
Closes https://github.com/zed-industries/zed/issues/24798
Closes https://github.com/zed-industries/zed/issues/24788

Before, each editor, even if it's the same buffer split in 2, was
querying for inlay hints separately, and storing the whole inlay hint
twice, in `Editor`'s `display_map` and its `inlay_hint_cache` fields.

Now, instead of `inlay_hint_cache`, each editor maintains a minimal set
of metadata (which area was queried by what task) instead, and all LSP
inlay hint data had been moved into `LspStore`, both local and remote
flavors store the data.
This allows Zed, as long as a buffer is open, to reuse the inlay hint
data similar to how document colors and code lens are now stored and
reused.

Unlike other reused LSP data, inlay hints data is the first one that's
possible to query by document ranges and previous version had issue with
caching and invalidating such ranges already queried for.
The new version re-approaches this by chunking the file into row ranges,
which are queried based on the editors' visible area.

Among the corresponding refactoring, one notable difference in inlays
display are multi buffers: buffers in them are not
[registered](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#textDocument_didOpen)
in the language server until a caret/selection is placed inside their
excerpts inside the multi buffer.

New inlays code does not query language servers for unregistered
buffers, as servers usually respond with empty responses or errors in
such cases.

Release Notes:

- Reworked inlay hints to be less error-prone

---------

Co-authored-by: Lukas Wirth <lukas@zed.dev>
Co-authored-by: dino <dinojoaocosta@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-10-22 22:34:15 +03:00
Jakub Konka
e49edfac74 python: Init venv/virtualenv activation scripts during list/resolve (#40816)
This means that existence of activation scripts for venv/virtualenv will
be checked locally either on the host if editing locally, or the remote
by the remote proxy if editing a remote project.

Closes https://github.com/zed-industries/zed/issues/40263

Release Notes:

- N/A
2025-10-21 22:57:31 +02:00
Julia Ryan
ef5b8c6fed Remove workspace-hack (#40216)
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.

Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.

Release Notes:

- N/A
2025-10-17 18:58:14 +00:00
Lukas Wirth
9948778e96 util: Fix shell environment fetching failing with nu (#40275)
Release Notes:

- Fixed shell environment fetching failing with nu shell
2025-10-16 10:21:31 +00:00
Xiaobo Liu
9d23527663 util: Respect user-defined SHELL environment variable (#40181)
Fix issue where Zed would unconditionally override user's custom shell
with system default from passwd entry.

Closes https://github.com/zed-industries/zed/issues/40171

Release Notes:

- Fix issue where Zed would unconditionally override user's custom shell
with system default from passwd entry.

---------

Signed-off-by: Xiaobo Liu <cppcoffee@gmail.com>
2025-10-14 15:48:24 +00:00
Mikayla Maki
ee60d5855c gpui: Update dependency package names (#40143)
This moves some of the changes made in
https://github.com/zed-industries/zed/pull/39543 to the `publish_gpui`
script.

This PR also updates that script to use `gpui_` instead of `zed-` (where
possible)

Release Notes:

- N/A
2025-10-14 04:43:28 +00:00
Marco Mihai Condrache
02bdba80a4 util: Fix shell kind in windows based on program path (#39696)
Closes #39614

The `ShellKind` struct is built on Windows' side, meaning that when
connecting to remotes, we fall back to PowerShell construction, even if
the shell program we are spawning is a unix program.

This broke tasks creation since we are using the shell kind to construct
args:


d04ac864b8/crates/project/src/terminals.rs (L149)

In normal terminals this only affected activation scripts (only place
where shell kind is used)

I don't have a Windows machine to test it, so I would appreciate any
help with testing!

Release Notes:

- Fixed an issue where tasks could not be executed in Windows WSL

---------

Signed-off-by: Marco Mihai Condrache <52580954+marcocondrache@users.noreply.github.com>
2025-10-13 15:45:46 +02:00
Merlin04
37d676e2c6 Add support for xonsh shell (#39834)
Closes #39506

Release Notes:

- Fixed environment variable capture when login shell is
[xonsh](https://xon.sh/)

---------

Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
2025-10-09 12:00:22 +02:00
Jakub Konka
439add3d23 terminal: Clear shell after activating (#39798)
Two tweaks were required to ensure we correctly clear the shell after
running an activate script(s):
1. PowerShell upon receiving `\r\n` input, will enter the continuation
mode (>>). To avoid this, we send an "enter" key press instead `\x0d`.
2. In order to clear the terminal _after_ issuing all activation
commands, we need to take into account the asynchronous nature of the
activation process:
   - We write the command to run the script to PTY
- We send "enter" (It is now being processed by the shell) At this point
we need to wait for the shell to finish executing before we clear the
terminal. Otherwise we will create a race where we might clear the
terminal _before_ the shell finished executing the activation script(s).
   - Write `clear`/`cls` command to PTY
- Send "enter" This way we guarantee that we clear the terminal _after_
all scripts were executed.

Closes #38474 

Release Notes:

- N/A
2025-10-08 23:28:11 +02:00
Michael Sloan
bcef3b5010 zeta2: Parse imports via Tree-sitter queries + improve zeta retrieval-stats (#39735)
Release Notes:

- N/A

---------

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: Oleksiy <oleksiy@zed.dev>
2025-10-08 12:04:06 -06:00
Jakub Konka
4684d6b50e terminal: Fix escaping arguments when using CMD as the shell (#39701)
A couple of caveats:
- We should not auto-escape arguments with Alacritty's `escape_args`
option if using CMD otherwise, the generated command will have way too
many escaped characters for CMD to parse correctly.
- When composing a full command for CMD, we need to put it in double
quotes manually: `cmd /C "activate.bat& pwsh.exe -C do_something"` so
that CMD executes the entire string as a sequence of commands.
- CMD requires `&` as a chaining operator for commands (`;` for other
shells).

Release Notes:

- N/A
2025-10-08 16:44:04 +00:00
Jakub Konka
3106472bf3 terminal: Escape strings with backticks rather than backslashes in PowerShell (#39657)
Closes #39007 

Strings should be escaped with backticks in PowerShell, so the following

```
\"pwsh.exe -C pytest -m \\\"some_test\\\"\"
```

becomes

```
\"pwsh.exe -C pytest -m `\"some_test`\"\"
```

Otherwise PowerShell will misinterpret the invocation resulting in
weirdness all-around such as the issue linked above.

Release Notes:

- N/A
2025-10-07 19:30:09 +02:00
Lukas Wirth
9a5034ea6d Improve command logging and log_err module paths (#39674)
Prior we only logged the crate in `log_err`, which is not too helpful.
We now assemble the module path from the file system path.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-07 12:11:15 +00:00
Marco Mihai Condrache
4de13e06ec askpass: Fix cli path when executed in a remote server (#39475)
Closes #39469
Closes #39438
Closes #39458

I'm not able to test it, i would appreciate if somebody could do it. I
think this bug was present also for SSH remote projects

Release Notes:

- Fixed an issue where zed bin was not found in remote servers for
askpass

---------

Signed-off-by: Marco Mihai Condrache <52580954+marcocondrache@users.noreply.github.com>
2025-10-07 00:49:06 +02:00
Lukas Wirth
4bd7ef8bad acp_thread: If available, use git bash over powershell in terminal tool (#39466)
Release Notes:

- When git bash is installed, agents will now use that over powershell
when invoking terminal commands
2025-10-06 13:39:19 +02:00
Mikayla Maki
e317d98915 Prep crates for GPUI on crates.io (#39543)
Release Notes:

- N/A
2025-10-05 13:44:31 -07:00
Jacob
39bd03b92d file_icons: Add support for multiple file extensions (#36342)
Currently most icon theme extensions already support file types like
stories.tsx and stories.svelte. However within Zed itself these file
type overrides are not supported yet. This change adds support for those

Release Notes:

- Added support for icons on file extensions such as stories.tsx and
stories.svelte
2025-10-03 11:41:59 +02:00
Lukas Wirth
bf48a95344 acp_thread: Respect terminal settings shell for terminal tool environment (#39349)
When sourcing the project environment for the terminal tool, we will now
do so by spawning the shell specified by the users `terminal.shell`
setting (or as usual fall back to the login shell).

Closes #37687 

Release Notes:

- N/A
2025-10-02 22:10:55 +02:00
localcc
702e618bba Fix local to WSL path conversion (#39301)
Release Notes:

- N/A
2025-10-02 15:20:48 +02:00
Piotr Osiewicz
a49b2d5bf8 project panel: Make updates asynchronous (#38881)
Closes #ISSUE

Release Notes:

- project panel: Revamped how project panel entries are refreshed, which
should lead to a significantly smoother experience when working in large
projects.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-10-02 11:40:09 +05:30
张小白
14fc726cae windows: Fix ssh reporting wrong password even it's actually correct (#38263)
Closes #34393

Currently, we’re using `zed.exe --askpass` kind of like an `nc`
substitute, it prints out the SSH password to stdout with something like
`println!("user-pwd")`. `ssh.exe` then reads the password from stdout so
it can establish the connection.

The problem is that in release builds we set `subsystem=windows` to
avoid Windows spawning a black console window by default. The side
effect is that `zed.exe` no longer has a stdout, so `ssh.exe` can’t read
the password.

Through testing, I confirmed that neither allocating a new console for
`zed.exe` nor attaching it to the parent process’s stdout resolves the
issue. As a result, this PR updates the implementation to use `cli.exe
--askpass` instead.

TODO:

- [ ] Check that the `cli` path is correct on macOS
- [ ] Check that the `cli` path is correct on Linux

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2025-09-30 21:03:06 +08:00
Xiaobo Liu
77854f4627 windows: Refactor shell environment capture to use new_smol_command (#39055)
Using `crate::command::new_smol_command` on the Windows platform will
not display the PowerShell window.

Closes #39052

Release Notes:

- N/A

Signed-off-by: Xiaobo Liu <cppcoffee@gmail.com>
2025-09-28 18:54:26 +02:00
Xiaobo Liu
682cf023ca windows: Implement shell environment loading for git operations (#39019)
Fixes the "failed to get working directory environment for repository"
error on Windows by implementing proper shell environment variable
capture.

Release Notes:

- Fixed failed to get working directory environment for repository

---------

Signed-off-by: Xiaobo Liu <cppcoffee@gmail.com>
2025-09-27 17:10:06 +02:00
Lukas Wirth
72948e14ee Use into_owned over to_string for Cow<str> (#39024)
This removes unnecessary allocations when the `Cow` is already owned


Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-09-27 14:50:10 +00:00
Nia
30b49cfbf5 perf: Fixup ordering, fix pathing, docs (#38970)
Release Notes:

- N/A
2025-09-26 15:28:48 +00:00
Lukas Wirth
c69912c76a Forbid std::process::Command spawning, replace with smol where appropriate (#38894)
std commands can block for an arbitrary duration and so runs risk of
blocking tasks for too long. This replaces all such uses where sensible
with async processes.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-09-26 15:17:36 +00:00
Max Brunsfeld
7980dbdaea Add API docs for RelPath (#38923)
Also reduce the use of `unsafe` in that module.

Release Notes:

- N/A
2025-09-26 00:49:10 +00:00
Cole Miller
d83d7d35cb windows: Fix inconsistent separators in buffer headers and breadcrumbs (#38898)
Make `resolve_full_path` use the appropriate separators, and return a
`String`.

As part of fixing the fallout from that type change, this also fixes a
bunch of places in the agent code that were using `std::path::Path`
operations on paths that could be non-local, by changing them to operate
instead on strings and use the project's `PathStyle`.

This clears the way a bit for making `full_path` also return a string
instead of a `PathBuf`, but I've left that for a follow-up.

Release Notes:

- N/A
2025-09-25 22:24:32 +00:00
Max Brunsfeld
495a7b0a84 Clean up RelPath API (#38912)
Consolidate constructors and accessors.

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-09-25 14:42:32 -07:00
Max Brunsfeld
03f9cf4414 Represent relative paths using a dedicated, separator-agnostic type (#38744)
Closes https://github.com/zed-industries/zed/issues/38690
Closes #37353

### Background

On Windows, paths are normally separated by `\`, unlike mac and linux
where they are separated by `/`. When editing code in a project that
uses a different path style than your local system (e.g. remoting from
Windows to Linux, using WSL, and collaboration between windows and unix
users), the correct separator for a path may differ from the "native"
separator.

Previously, to work around this, Zed converted paths' separators in
numerous places. This was applied to both absolute and relative paths,
leading to incorrect conversions in some cases.

### Solution

Many code paths in Zed use paths that are *relative* to either a
worktree root or a git repository. This PR introduces a dedicated type
for these paths called `RelPath`, which stores the path in the same way
regardless of host platform, and offers `Path`-like manipulation APIs.
RelPath supports *displaying* the path using either separator, so that
we can display paths in a style that is determined at runtime based on
the current project.

The representation of absolute paths is left untouched, for now.
Absolute paths are different from relative paths because (except in
contexts where we know that the path refers to the local filesystem)
they should generally be treated as opaque strings. Currently we use a
mix of types for these paths (std::path::Path, String, SanitizedPath).

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-09-24 18:57:33 -04:00
Conrad Irwin
e9fbcf5abf Allow zed filename.rs: (#38677)
iTerm's editor configuration dialog allows you to set your editor to
`zed \1:\2`, but not (as far as I know) to leave off the : when there's
no line number

This fixes clicking on bare filenames in iTerm for me.

Release Notes:

- Fixed line number parsing so that `zed filename.rs:` will now act as
though you did `zed filename.rs`
2025-09-22 22:26:47 +00:00
Conrad Irwin
b09764c54a settings: Use a derive macro for refine (#38451)
When we refactored settings to not pass JSON blobs around, we ended up
needing
to write *a lot* of code that just merged things (like json merge used
to do).

Use a derive macro to prevent typos in this logic.

Release Notes:

- N/A
2025-09-18 21:13:49 +00:00
Conrad Irwin
fcdab160f9 Settings refactor (#38367)
Co-Authored-By: Ben K <ben@zed.dev>
Co-Authored-By: Anthony <anthony@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>

Release Notes:

- settings: Major internal changes to settings. The primary user-facing
effect is that some settings which did not make sense in project
settings files are no-longer read from there. (For example the inline
blame settings)

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
2025-09-18 16:47:23 +00:00
localcc
4a7784cf67 Allow opening a local folder inside WSL (#38335)
This PR adds an option to allow opening local folders inside WSL
containers. (wsl_actions::OpenFolderInWsl). It is accessible via the
command palette and should be available to keybind.

- [x] Open wsl from open remote
- [x] Open local folder in wsl action
- [ ] Open wsl shortcut (shortcuts to open remote)

Release Notes:

- N/A
2025-09-17 15:39:47 +00:00
Michael Sloan
64d362cbce edit prediction: Initial implementation of Tree-sitter index (not yet used) (#38301)
Release Notes:

- N/A

---------

Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: oleksiy <oleksiy@zed.dev>
2025-09-17 07:25:14 +00:00
Cole Miller
45ee1327a4 Add handling of git's core.excludesFile (#33592)
Taking over from #28314.

Part of https://github.com/zed-industries/zed/issues/4824

Co-authored-by: Paul Nameless <reacsdas@gmail.com>

Release Notes:

- Zed now respects git's `core.excludesFile` (~/.config/git/ignore) in
addition to .gitignore.

---------

Co-authored-by: Paul Nameless <reacsdas@gmail.com>
2025-09-11 21:00:03 -04:00
Paul Sadauskas
b2d7e34e80 Update Editor::select_larger_syntax_node (#36971)
When the cursor was sitting on a syntactically insignificant character,
like a `{` or `,`, this function was selecting only that character, when
what the user likely wanted was to select the next larger syntax node.

Those punctuation characters all seemed to be not "named", in
tree-sitter terminology, so I updated the function to walk up the node
tree until it found a node where `is_named()` is true.

Closes #4555 

Also, while writing the tests, the output of a failing test with the
wrong thing selected was harder to read than it needed to be.

It used to output a diff of ranges, like this:

<img width="217" height="111" alt="image"
src="https://github.com/user-attachments/assets/00de53a8-8776-47aa-8101-5a5b5bc3fa5e"
/>

I leveraged the existing `generate_marked_text` helper function and
updated the assertion to output a diff of the text with the selection
markers:

<img width="211" height="116" alt="image"
src="https://github.com/user-attachments/assets/53b2b882-2676-4c70-8718-e2e2ba6f254e"
/>

Happy to make that a separate PR, if needed.

Release Notes:

- Fixed Editor select_larger_syntax_node to be smart about punctuation.
2025-09-09 12:13:20 -06:00
Nia
59bdbf5a5d Various fixups to unsafe code (#37651)
A collection of fixups of possibly-unsound code and removing some small
useless writes.

Release Notes:

- N/A
2025-09-06 00:27:14 +02:00
Nathan Sobo
1ae326432e Extract a scheduler crate from GPUI to enable unified integration testing of client and server code (#37326)
Extracts and cleans up GPUI's scheduler code into a new `scheduler`
crate, making it pluggable by external runtimes. This will enable
deterministic integration testing with cloud components by providing a
unified test scheduler across Zed and backend code. In Zed, it will
replace the existing GPUI scheduler for consistent async task management
across platforms.

## Changes

- **Core Implementation**: `TestScheduler` with seed-based
randomization, session tracking (`SessionId`), and foreground/background
task separation for reproducible testing.
- **Executors**: `ForegroundExecutor` (!Send, thread-local) and
`BackgroundExecutor` (Send, with blocking/timeout support) as
GPUI-compatible wrappers.
- **Clock and Timer**: Controllable `TestClock` and future-based `Timer`
for time-sensitive tests.
- **Testing APIs**: `once()`, `with_seed()`, and `many()` methods for
configurable test runs.
- **Dependencies**: Added `async-task`, `chrono`, `futures`, etc., with
updates to `Cargo.toml` and lock file.

## Benefits

- **Integration Testing**: Facilitates reliable async tests involving
cloud sessions, reducing flakiness via deterministic execution.
- **Pluggability**: Trait-based design (`Scheduler`) allows easy
integration into non-GPUI runtimes while maintaining GPUI compatibility.
- **Cleanup**: Refactors GPUI scheduler logic for clarity, correctness
(no `unwrap()`, proper error handling), and extensibility.

Follows Rust guidelines; run `./script/clippy` for verification.

- [x] Define and test a core scheduler that we think can power our cloud
code and GPUI
- [ ] Replace GPUI's scheduler


Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
2025-09-04 17:14:53 +02:00