Co-Authored-By: Ben K <ben@zed.dev>
Co-Authored-By: Anthony <anthony@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>
Release Notes:
- settings: Major internal changes to settings. The primary user-facing
effect is that some settings which did not make sense in project
settings files are no-longer read from there. (For example the inline
blame settings)
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
Closes https://github.com/zed-industries/zed/issues/37660
This PR makes sections in the AI settings UI more consistent with each
other and also just overall simpler. One of the main changes here is
adding the tools from a given MCP server in a modal (as opposed to in a
disclosure within the settings view). That's mostly an artifact of
wanting to make all of the items within sections look more of the same.
Then, in the process of doing so, also changed the logic that we were
using to display MCP servers; previously, in the case of extension-based
servers, we were only showing those that were _configured_, which felt
wrong because you should be able to see everything you have _installed_,
despite of its status (configured or not).
However, there's still a bit of a bug (to be solved in a follow-up PR),
which already existed but it was just not visible given we'd only
display configured servers: an MCP server installed through an extension
stays as a "custom server" until it is configured. If you don't
configure it, you can't also uninstall it from the settings view (though
it is possible to do so via the extensions UI).
Release Notes:
- agent: Improve settings view UI and solve issue where MCP servers
would get unsorted upon turning them on and off (they're all
alphabetically sorted now).
In local projects, initialize the list of agents in the agent server
store immediately. Previously we were initializing the list only after a
delay, in an attempt to avoid sending the `ExternalAgentsUpdated`
message to the downstream client (if any) before its handlers were
initialized. But we already have a separate codepath for that situation,
in the `AgentServerStore::shared`, and we can insert the delay in that
place instead.
Release Notes:
- acp: Fixed a bug where starting an external agent thread soon after
Zed starts up would show a "not registered" error.
---------
Co-authored-by: Michael <michael@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
This adds a test to make sure that the default value of the auto update
setting is always true. We manually re-applied the broken code from last
week, and confirmed that this test fails with that code.
Release Notes:
- N/A
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Do not report all open buffers to new instances of the same language
server, as they can respond with ~spurious errors.
This regressed in https://github.com/zed-industries/zed/pull/34142
Closes https://github.com/zed-industries/zed/issues/35017
Release Notes:
- Fixed Zed overly notifying language servers about open buffers, which
could've resulted in confusing errors in multi-language projects (in
e.g. Go).
Closes #ISSUE
This PR continues work from #32821 by adding a stash entry picker for
pop/drop operations. Additionally, the stash pop action in the git panel
is now disabled when no stash entries exist, preventing error logs from
attempted pops on empty stashes.
Preview:
<img width="1920" height="1256" alt="Screenshot From 2025-09-11
14-08-31"
src="https://github.com/user-attachments/assets/b2f32974-8c69-4e50-8951-24ab2cf93c12"
/>
<img width="1920" height="1256" alt="Screenshot From 2025-09-11
14-08-12"
src="https://github.com/user-attachments/assets/992ce237-43c9-456e-979c-c2e2149d633e"
/>
Release Notes:
- Added a stash picker to pop and drop a specific stash entry
- Disabled the stash pop action on the git panel when no stash entries
exist
- Added git stash apply command
- Added git stash drop command
Part of reworking our installation handling to allow for multiple
different versions to be handled
Release Notes:
- Fixed pre-release lsp fetching setting not having an affect until
restarting Zed
This PR adds support for using external agents in SSH projects via ACP,
including automatic installation of Gemini CLI and Claude Code,
authentication with API keys (for Gemini) and CLI login, and custom
agents from user configuration.
Co-authored-by: maan2003 <manmeetmann2003@gmail.com>
Release Notes:
- agent: Gemini CLI, Claude Code, and custom external agents can now be
used in SSH projects.
---------
Co-authored-by: maan2003 <manmeetmann2003@gmail.com>
For read_file and edit_file, show the worktree-relative path if there's
only one visible worktree, and the "full path" otherwise. Also restores
the display of line numbers for read_file calls.
Release Notes:
- N/A
These changes introduce a new command to the Diagnostics panel,
`diagnostics: deploy current file`, which allows the user to view the
diagnostics only for the currently opened file.
Here's a screen recording showing these changes in action 🔽
[diagnostics: deploy current
file](https://github.com/user-attachments/assets/b0e87eea-3b3a-4888-95f8-9e21aff8ea97)
Closes#4739
Release Notes:
- Added new `diagnostics: deploy current file` command to view
diagnostics for the currently open file
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
- **toolchains: Add new state to toolchain selector**
- **Use toolchain term for Add Toolchain button**
- **Hoist out a meta function for toolchain listers**
Closes#27332
Release Notes:
- python: Users can now specify a custom path to their virtual
environment from within the picker.
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
This PR separates out the associated constant `KEY` from the `Settings`
trait into a new trait `SettingsKey`. This allows for the key trait to
be derived using attributes to specify the path so that the new
`SettingsUi` derive macro can use the same attributes to determine top
level settings paths thereby removing the need to duplicate the path in
both `Settings::KEY` and `#[settings_ui(path = "...")]`
Co-authored-by: Ben Kunkle <ben@zed.dev>
Release Notes:
- N/A
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Extracts and cleans up GPUI's scheduler code into a new `scheduler`
crate, making it pluggable by external runtimes. This will enable
deterministic integration testing with cloud components by providing a
unified test scheduler across Zed and backend code. In Zed, it will
replace the existing GPUI scheduler for consistent async task management
across platforms.
## Changes
- **Core Implementation**: `TestScheduler` with seed-based
randomization, session tracking (`SessionId`), and foreground/background
task separation for reproducible testing.
- **Executors**: `ForegroundExecutor` (!Send, thread-local) and
`BackgroundExecutor` (Send, with blocking/timeout support) as
GPUI-compatible wrappers.
- **Clock and Timer**: Controllable `TestClock` and future-based `Timer`
for time-sensitive tests.
- **Testing APIs**: `once()`, `with_seed()`, and `many()` methods for
configurable test runs.
- **Dependencies**: Added `async-task`, `chrono`, `futures`, etc., with
updates to `Cargo.toml` and lock file.
## Benefits
- **Integration Testing**: Facilitates reliable async tests involving
cloud sessions, reducing flakiness via deterministic execution.
- **Pluggability**: Trait-based design (`Scheduler`) allows easy
integration into non-GPUI runtimes while maintaining GPUI compatibility.
- **Cleanup**: Refactors GPUI scheduler logic for clarity, correctness
(no `unwrap()`, proper error handling), and extensibility.
Follows Rust guidelines; run `./script/clippy` for verification.
- [x] Define and test a core scheduler that we think can power our cloud
code and GPUI
- [ ] Replace GPUI's scheduler
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Closes: #32668
- Add
[tool_call_timeout_millis](https://github.com/cline/cline/pull/1904)
field to ContextServerCommand, like in Cline
- Update ModelContextServerBinary to include timeout configuration
- Modify Client to store and use configurable request timeout
- Replace hardcoded REQUEST_TIMEOUT with self.request_timeout
- Rename REQUEST_TIMEOUT to DEFAULT_REQUEST_TIMEOUT for clarity
- Maintain backward compatibility with 60-second default
Release Notes:
- context_server: Add support for configurable timeout for MCP tool
calls
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Follow up to https://github.com/zed-industries/zed/pull/30598
This PR introduces the `display_options` field in the
`CompletionResponse`, allowing a code context menu width to be
dynamically dictated based on its larger item. This will allow us to
have the @-mentions and slash commands completion menus in the agent
panel not be bigger than it needs to be. It may also be relevant/useful
in the future for other use cases.
For now, we set all instances of code context menus to use a fixed
width, as defined in the PR linked above, which means this PR shouldn't
cause any visual change.
Release Notes:
- N/A
Co-authored-by: Michael Sloan <mgsloan+github@gmail.com>
Closes #ISSUE
This PR includes the necessary work to get `EditorSettings` showing up
in the settings UI. Including making the `path` field on
`SettingsUiItem`'s optional so that top level items such as
`EditorSettings` which have `Settings::KEY = None` (i.e. are treated
like `serde(flatten)`) have their paths computed correctly for JSON
reading/updating.
It includes the first examples of a pattern I expect to continue with
the `SettingsUi` work with respect to settings reorganization, that
being adding missing defaults, and adding explicit values (or aliases)
to settings which previously relied on `null` being a value for optional
fields.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
## Goal
This PR creates the initial settings ui structure with the primary goal
of making a settings UI that is
- Comprehensive: All settings are available through the UI
- Correct: Easy to understand the underlying JSON file from the UI
- Intuitive
- Easy to implement per setting so that UI is not a hindrance to future
settings changes
### Structure
The overall structure is settings layer -> data layer -> ui layer.
The settings layer is the pre-existing settings definitions, that
implement the `Settings` trait. The data layer is constructed from
settings primarily through the `SettingsUi` trait, and it's associated
derive macro. The data layer tracks the grouping of the settings, the
json path of the settings, and a data representation of how to render
the controls for the setting in the UI, that is either a marker value
for the component to use (avoiding a dependency on the `ui` crate) or a
custom render function.
Abstracting the data layer from the ui layer allows crates depending on
`settings` to implement their own UI without having to add additional UI
dependencies, thus avoiding circular dependencies. In cases where custom
UI is desired, and a creating a custom render function in the same crate
is infeasible due to circular dependencies, the current solution is to
implement a marker for the component in the `settings` crate, and then
handle the rendering of that component in `settings_ui`.
### Foundation
This PR creates a macro and a trait both called `SettingsUi`. The
`SettingsUi` trait is added as a new trait bound on the `Settings`
trait, this allows the type system to guarantee that all settings
implement UI functionality. The macro is used to derived the trait for
most types, and can be modified through attributes for unique cases as
well.
A derive-macro is used to generate the settings UI trait impl, allowing
it the UI generation to be generated from the static information in our
code base (`default.json`, Struct/Enum names, field names, `serde`
attributes, etc). This allows the UI to be auto-generated for the most
part, and ensures consistency across the UI.
#### Immediate Follow ups
- Add a new `SettingsPath` trait that will be a trait bound on
`SettingsUi` and `Settings`
- This trait will replace the `Settings::key` value to enable
`SettingsUi` to infer the json path of it's derived type
- Figure out how to render `Option<T> where T: SettingsUi` correctly
- Handle `serde` attributes in the `SettingsUi` proc macro to correctly
get json path from a type's field and identity
Release Notes:
- N/A
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Follow-up of https://github.com/zed-industries/zed/pull/36764
* Fix `anyhow!({e})` conversion lossing Collab error codes context when
opening a buffer remotely
* Use this context to only allow opening files that had not specific
Collab error code
Release Notes:
- N/A
Follow-up https://github.com/zed-industries/zed/pull/37083
Noisy RPC LSP logs were functioning this way already, but to keep Collab
loaded even less, do not send any kind of logs to the client if the
client has a corresponding log tab not opened.
This change is pretty raw and does not fully cover scenarious with
multiple clients: if one client has a log tab open and another opens tab
with another kind of log, the 2nd kind of logs will be streamed only.
Also, it should be possible to forward the host logs to the client on
enabling — that is not done to keep the change smaller.
Release Notes:
- N/A
Instead of manually constructing the venv we now ask the python
toolchain for the relevant information, unifying the approach of vent
inspection
Fixes https://github.com/zed-industries/zed/issues/27350
Release Notes:
- Improved the detection of python virtual environments for terminals
and tasks in remote projects.