Commit Graph

3917 Commits

Author SHA1 Message Date
Agus Zubiaga
bf3c5705e7 Checkpoint: Displaying debug info
Co-Authored-By: Bennet <bennet@zed.dev>
2025-09-22 18:47:03 -03:00
Bennet Bo Fenner
3944fb6ff7 Interpolate in suggest and refresh 2025-09-22 14:56:57 +02:00
Michael Sloan
ad8bfbdf56 Send paths and ranges in zeta2 requests + add debug_info 2025-09-19 16:01:55 -06:00
Agus Zubiaga
439ab2575f Request completions
Co-Authored-By: Bennet <bennet@zed.dev>
2025-09-19 12:21:23 -03:00
Michael Sloan
a4024b495d Move cloud request building code to zeta2 + other misc changes 2025-09-19 00:56:14 -06:00
Michael Sloan
b511aa9274 Merge remote-tracking branch 'origin/zeta2-provider' into zeta2-cloud-request 2025-09-18 20:33:40 -06:00
Michael Sloan
cb0c4bec24 Progress preparing new cloud request + using index in excerpt selection
Co-authored-by: Agus <agus@zed.dev>
2025-09-18 17:39:23 -06:00
Agus Zubiaga
df50b5c14a edit prediction: Context debug view (#38435)
Adds a `dev: open edit prediction context` action that opens a new
workspace pane that displays the excerpts and snippets that would be
included in the edit prediction request.

Release Notes:

- N/A

---------

Co-authored-by: Bennet <bennet@zed.dev>
2025-09-18 15:09:44 -03:00
Conrad Irwin
fcdab160f9 Settings refactor (#38367)
Co-Authored-By: Ben K <ben@zed.dev>
Co-Authored-By: Anthony <anthony@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>

Release Notes:

- settings: Major internal changes to settings. The primary user-facing
effect is that some settings which did not make sense in project
settings files are no-longer read from there. (For example the inline
blame settings)

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
2025-09-18 16:47:23 +00:00
Michael Sloan
f562e7e157 edit predictions: Initial Tree-sitter context gathering (#38372)
Release Notes:

- N/A

Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: Oleksiy <oleksiy@zed.dev>
Co-authored-by: Finn <finn@zed.dev>
2025-09-18 12:44:40 +00:00
Cole Miller
eaa1cb0ca3 acp: Add a basic test for ACP remoting (#38381)
Tests that the downstream project can see custom agents configured in
the remote server's settings, and that it constructs an appropriate
`AgentServerCommand`.

Release Notes:

- N/A
2025-09-18 00:02:44 -04:00
Marshall Bowers
f6d08fe59c Remove /cargo-workspace slash command (#38354)
This PR removes the `/cargo-workspace` slash command.

We never fully shipped this—with it requiring explicit opt-in via a
setting—and it doesn't seem like the feature is needed in an agentic
world.

Release Notes:

- Removed the `/cargo-workspace` slash command.
2025-09-17 19:15:56 +00:00
Ben Brandt
52521efc7b acp: update to v0.4 of Rust library (#38336)
Release Notes:

- N/A
2025-09-17 15:41:46 +00:00
localcc
4a7784cf67 Allow opening a local folder inside WSL (#38335)
This PR adds an option to allow opening local folders inside WSL
containers. (wsl_actions::OpenFolderInWsl). It is accessible via the
command palette and should be available to keybind.

- [x] Open wsl from open remote
- [x] Open local folder in wsl action
- [ ] Open wsl shortcut (shortcuts to open remote)

Release Notes:

- N/A
2025-09-17 15:39:47 +00:00
Joseph T. Lyons
0f6dd84c98 Bump Zed to v0.206 (#38327)
Release Notes:

-N/A
2025-09-17 14:45:25 +00:00
localcc
83d9f07547 Add WSL opening UI (#38260)
This PR adds an option to open WSL machines from the UI.

- [x] Open wsl from open remote
- [ ] Open local folder in wsl action
- [ ] Open wsl shortcut (shortcuts to open remote)

Release Notes:

- N/A
2025-09-17 09:44:16 +00:00
Michael Sloan
64d362cbce edit prediction: Initial implementation of Tree-sitter index (not yet used) (#38301)
Release Notes:

- N/A

---------

Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: oleksiy <oleksiy@zed.dev>
2025-09-17 07:25:14 +00:00
David Kleingeld
0343b5ff06 Add new crate denoise required by audio (#38217)
The audio crate will use the denoise crate to remove background noises
from microphone input.

We intent to contribute this to rodio. Before that can happen a PR needs
to land in candle. Until then this lives here.

Uses a candle fork which removes the dependency on `protoc` and has the PR's mentioned above already applied.

Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2025-09-16 21:49:26 +00:00
George Waters
ee912366a3 Check if virtual environment is in worktree root (#37510)
The problem from issue #37509 comes from local virtual environments
created with certain approaches (including the 'simple' way of `python
-m venv`) not having a `.project` file with the path to the project's
root directory. When the toolchains are sorted, a virtual environment in
the project is not treated as being for that project and therefore is
not prioritized.

With this change, if a toolchain does not have a `project` associated
with it, we check to see if it is a virtual environment, and if it is we
use its parent directory as the `project`. This will make it the top
priority (i.e. the default) if there are no other virtual environments
for a project, which is what should be expected.

Closes #37509

Release Notes:

- Improved python toolchain prioritization of local virtual
environments.
2025-09-16 21:30:32 +02:00
Ben Brandt
c0710fa8ca agent_servers: Set proxy env for all ACP agents (#38247)
- Use ProxySettings::proxy_url to read from settings or env 
- Export HTTP(S)_PROXY and NO_PROXY for agent CLIs 
- Add read_no_proxy_from_env and move parsing from main

Closes https://github.com/zed-industries/claude-code-acp/issues/46

Release Notes:

- acp: Pass proxy settings through to all ACP agents
2025-09-16 10:18:10 +00:00
Michael Sloan
853e625259 edit predictions: Add new excerpt logic (not yet used) (#38226)
Release Notes:

- N/A

---------

Co-authored-by: agus <agus@zed.dev>
2025-09-15 16:29:58 -06:00
Agus Zubiaga
d8dd2b2977 Add zeta2 to registry 2025-09-15 12:17:01 -03:00
Agus Zubiaga
e19995431b Create zeta2 crate 2025-09-15 10:46:10 -03:00
Lukas Wirth
92b946e8e5 acp_thread: Properly use project terminal API (#38186)
Closes https://github.com/zed-industries/zed/issues/35603

Release Notes:

- Fixed shell selection for terminal tool
2025-09-15 12:43:41 +00:00
Hakan Ensari
e9b4f59e0f Fix external agent authentication with spaces in paths (#38175)
This fixes terminal-based authentication for external ACP agents (Claude
Code, Gemini CLI) when file paths contain spaces, like "Application
Support" on macOS and "Program Files" on Windows.

When users click authentication buttons or type `/login`, they get
errors like `Cannot find module '/Users/username/Library/Application'`
because the path gets split at the space.

The fix removes redundant `shlex::try_quote` calls from
`spawn_external_agent_login`. These were causing double-quoting since
the terminal spawning code already handles proper shell escaping.

Added a test to verify paths with spaces aren't pre-quoted.

Release Notes:

- Fixed external agent authentication failures when file paths contain
spaces

---------

Co-authored-by: Hakan Ensari <hakanensari@users.noreply.github.com>
Co-authored-by: Claude <claude@anthropic.com>
2025-09-15 10:20:27 +00:00
Umesh Yadav
526196917b language_models: Add support for API key to Ollama provider (#34110)
Closes https://github.com/zed-industries/zed/issues/19491

Release Notes:

- Ollama: Added configuration of URL and API key for remote Ollama provider.

---------

Signed-off-by: Umesh Yadav <git@umesh.dev>
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Oliver Azevedo Barnes <oliver@liquidvoting.io>
Co-authored-by: Michael Sloan <michael@zed.dev>
2025-09-15 06:34:26 +00:00
Michael Sloan
98edf1bf0b Reload API keys when URLs configured for LLM providers change (#38163)
Three motivations for this:

* Changing provider URL could cause credentials for the prior URL to be
sent to the new URL.
* The UI is in a misleading state after URL change - it shows a
configured API key, but on restart it will show no API key.
* #34110 will add support for both URL and key configuration for Ollama.
This is the first provider to have UI for setting the URL, and this
makes these issues show up more directly as odd UI interactions.

#37610 implemented something similar for the OpenAI and OpenAI
compatible providers. This extracts out some shared code, uses it in all
relevant providers, and adds more safety around key use.

I haven't tested all providers, but the per-provider changes were pretty
mechanical, so hopefully work properly.

Release Notes:

- Fixed handling of changes to LLM provider URL in settings to also load
the associated API key.
2025-09-15 03:36:24 +00:00
Alexander
1c27a6dbc2 Do not escape glob pattern in dynamic Jest/Vitest test names (#36999)
Related to #35090

Release Notes:

- javascript: Fixed name escaping in dynamic jest/vitest task names

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2025-09-14 18:05:03 +02:00
Piotr Osiewicz
37239fd66b Use serde 1.0.221 instead of serde_derive hackery (#38137)
serde 1.0.221 introduced serde_core into the build graph, which should
render explicitly depending on serde_derive for faster build times an
obsolote method.

Besides, I'm not even sure if that worked for us. My hunch is that at
least one of our deps would have `serde` with derive feature enabled..
and then, most of the crates using `serde_derive` explicitly were also
depending on gpui, which depended on `serde`.. thus, we wouldn't have
gained anything from explicit dep on `serde_derive`

Release Notes:

- N/A
2025-09-14 14:01:04 +02:00
Casper van Elteren
c50b561e1c Expose REPL Settings (#37927)
Closes #37829

This PR introduces and exposes `REPLSettings` to control the number of
lines and columns in the REPL. These settings are integrated into the
existing configuration system, allowing for customization and management
through the standard settings interface.

#### Changes
- Added `REPLSettings` struct with `max_number_of_lines` and
`max_number_of_columns` fields.
- Integrated `REPLSettings` with the settings system by implementing the
`Settings` trait.
- Ensured compatibility with the workspace and existing settings
infrastructure.

Release Notes:

- Add configuration "repl" to settings to configure max lines and
columns for repl.

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2025-09-13 23:17:44 +00:00
Finn Evers
ded6467604 Refactor the scrollbar component (#36105)
Closes https://github.com/zed-industries/zed/issues/37621
Improves https://github.com/zed-industries/zed/issues/24623

Adding scrollbars withing Zed's UI currently is rather cumbersome, as it
requires the copying of a lot of code in order for these to work. Wiring
up settings for scrollbar visibilty always has to be done at the call
site and the state has to be saved and maintained by the caller as well.
Similarly, reserving space has to also be handled by the caller.

This PR changes the way scrollbars work in Zed fundamentally by making
use of the new `use_keyed_state` APIs: Instead of saving the state at
the call site, the window now keeps track of the state corresponding to
scrollbars. This enables us to add scrollbars with e.g. one simple call
on divs:
```rust
div()
    .vertical_scrollbar(window, cx)
```
will add a scrollbar to the corresponding container. There are some more
improvements regarding tracking of scrollbar visibility settings (which
is now handled by a trait for each setting that supports this) as well
as reserving space.
Additionally, all needed stuff for layouting, catching events and
reserving space is also now managed by the scrollbar component instead.
This drastically reduces the amount of event listeners and makes
layouting of two scrollbars easier.

Furthermore, this paves the way for more improvements to scrollbars,
such as graceful auto-hide. Only downsight here is that we lose some
customizability in a few areas. However, once this lands, we gain the
ability to quickly follow these up without breaking stuff elsewhere.

This also already fixes a few bugs:
- Scrollbars no longer flicker on first render. 
- Auto-hide now properly works for all scrollbars.
- If the content size changes, the scrollbar is updated on the same
frame. Both of these happened because we were computing the scrollbar
sizes too early, causing us to use the sizes from the previous frame or
unitialized sizes.
- The project panel no longer jumps if scrolled all the way to the
bottom and the scrollbar actually auto-hides.

Still TODO:
- [x] Fix scrolling in the debugger memory view
- [x] Clean up some more in the scrollbar component and reduce clones
there
- [x] Ensure we don't over-notify the entity the scrollbar is rendered
within
- [x] Make sure auto-hide properly works for all cases
- [x] Check whether we want to implement the scrollbar trait for
`UniformList`s as well
    - ~~ [ ] Use for uniformlist where possible~~ Postponed
- [x] Improve layout for cases where we render both scrollbars.

Release Notes:

- N/A
2025-09-13 00:43:16 +02:00
Martin Pool
b9cf5886e4 Run doctests in CI and fix up existing doctests (#37851)
Follows on from
https://github.com/zed-industries/zed/pull/37716#pullrequestreview-3195695110
by @SomeoneToIgnore

After this the doctests will be run in CI to check that the examples are
still accurate.

Note that doctests aren't run by Nextest: you can run them locally with
`cargo test --doc`.

Summary:
* Run tests from CI
* Loosen an exact float comparison to match approximately (otherwise it
fails)
* Fixed one actual bug in the tests for `dilate` where the test code
assumed that `dilate` mutates `self` rather than returning a new object
* Add some `must_use` on some functions that seemed at risk of similar
bugs, following the Rust stdlib style to add it where ignoring the
result is almost certainly a bug.
* Fix some cases where the doc examples seem to have gone out of date
with the code
* Add imports to doctests that need them
* Add some dev-dependencies to make the tests build
* Fix the `key_dispatch` module docstring, which was accidentally
attached to objects within that module
* Skip some doctest examples that seem like they need an async
environment or that just looked hard to get running

AI usage: I asked Claude to do some of the repetitive tests. I checked
the output and fixed up some things that seemed to not be in the right
spirit of the test, or too longwinded.

I think we could reasonably run the tests on only Linux to save CI
CPU-seconds and latency, but I haven't done that yet, partly because of
how it's implemented in the action.

Release Notes:

- N/A
2025-09-12 23:24:04 +03:00
Finn Evers
2143c59fba svg_preview: Ensure preview properly updates in follow mode (#38081)
This fixes an issue where we would not update neither the path nor the
editor that was listened to during follow mode, which in turn would
cause the preview to become stale.

Fix here is to update the subscription whenever the active item changes
and also update the associated path accordingly.


Release Notes:

- Fixed an issue where the SVG preview would not update when following
the active editor.
2025-09-12 18:08:21 +00:00
bemyak
503284db45 Update oo7 to 0.5.0 (#38043)
Resolves Incorrect Secret error in Secret Service integration

Closes #34024 

Release Notes:

- Fixed Secret Service integration sometimes producing `Incorrect
secret` error
2025-09-12 10:18:44 -06:00
Bennet Bo Fenner
2aa564eeb7 Remove ACP feature flags (#38055)
This removes the `gemini-and-native` and `claude-code` feature flags.
Also, I removed a bunch of unused agent1 code that we do not need
anymore.

Initially I wanted to remove much more of the `agent` code, but noticed
some things that we need to figure out first:
- The inline assistant + context strip use `Thread`/`ContextStore`
directly
- We need some replacement for `ToolWorkingSet`, so we can access
available tools (as well as context server tools) in other places, e.g.
the agent configuration and the configure profile modal

Release Notes:

- N/A
2025-09-12 18:07:59 +02:00
Agus Zubiaga
a577128163 Update acp to 0.2.1 (#38068)
Release Notes:

- N/A
2025-09-12 15:22:51 +00:00
Lukas Wirth
2a03b6b80c terminal: Fix test_basic_terminal test (#38059)
`echo` isn't a program on windows, so we need to spawn a shell that
executes it for the test

Release Notes:

- N/A
2025-09-12 13:13:23 +00:00
Umesh Yadav
1142408675 language_models: Add provider options for OpenRouter models (#37979)
Supersedes: #34500

Also this will allow to fix this: #35386 without the UX changes but
providers can now be control through settings as well within zed.

Just rebased the latest main and docs added. Added @AurelienTollard as
co-author as it was started by him everything else remains the same from
original PR.

Release Notes:

- Added ability to control Provider Routing for OpenRouter models from
settings.

Co-authored-by: Aurelien Tollard <tollard.aurelien1999@gmail.com>
2025-09-12 11:17:55 +02:00
Cole Miller
45ee1327a4 Add handling of git's core.excludesFile (#33592)
Taking over from #28314.

Part of https://github.com/zed-industries/zed/issues/4824

Co-authored-by: Paul Nameless <reacsdas@gmail.com>

Release Notes:

- Zed now respects git's `core.excludesFile` (~/.config/git/ignore) in
addition to .gitignore.

---------

Co-authored-by: Paul Nameless <reacsdas@gmail.com>
2025-09-11 21:00:03 -04:00
Piotr Osiewicz
87f5e72fc0 python: Add built-in support for Ty (#37580)
- **Rename PythonLSPAdapter to PyrightLspAdapter**
- **ah damn**
- **Ah damn x2**

Release Notes:

- Python: Added built-in support for [ty](https://docs.astral.sh/ty/)
language server (disabled by default).

---------

Co-authored-by: Lukas Wirth <lukas@zed.dev>
Co-authored-by: Zsolt Dollenstein <zsol.zsol@gmail.com>
Co-authored-by: Cole Miller <cole@zed.dev>
2025-09-11 21:52:05 +00:00
Max Brunsfeld
c4d75ea6d5 Windows: Fix issues with paths in extensions (#37811)
### Background

Zed extensions use WASI to access the file-system. They only have
read-write access to one specific folder called their work dir. But
extensions do need to be able to *refer* to other arbitrary files on the
user's machine. For instance, extensions need to be able to look up
existing binaries on the user's `PATH`, and request that Zed invoke them
as language servers. Similarly, extensions can create paths to files in
the user's project, and use them as arguments in commands that Zed
should run. For these reasons, we pass *real* paths back and forth
between the host and extensions; we don't try to abstract over the
file-system with some virtualization scheme.

On Windows, this results in a bit of mismatch, because `wasi-libc` uses
*unix-like* path conventions (and thus, so does the Rust standard
library when compiling to WASI).

### Change 1 - Fixing `current_dir`

In order to keep the extension API minimal, extensions use the standard
library function`env::current_dir()` to query the location of their
"work" directory. Previously, when initializing extensions, we used the
`env::set_current_dir` function to set their work directory, but on
Windows, where absolute paths typically begin with a drive letter, like
`C:`, the [`wasi-libc` implementation of
`chdir`](d1793637d8/libc-bottom-half/sources/chdir.c (L21))
was prepending an extra forward slash to the path, which caused
`current_dir()` to return an invalid path.

See https://github.com/bytecodealliance/wasmtime/issues/10415

In this PR, I've switched our extension initialization function to
*bypass* wasi-libc's `chdir` function, and instead write directly to
wasi-libc's private, internal state. This is a bit of a hack, but it
causes the `current_dir()` function to do what we want on Windows
without any changes to extensions' source code.

### Change 2 - Working around WASI's relative path handling

Once `current_dir` was fixed (giving us correct absolute paths on
Windows), @kubkon and I discovered that without the spurious leading `/`
character, windows absolute paths were no longer accepted by Rust's
`std::fs` APIs, because they were now recognized as relative paths, and
were being appended to the working directory.

We first tried to override the `__wasilibc_find_abspath` function in
`wasi-libc` to make it recognize windows absolute paths as being
absolute, but that functionality is difficult to override. Eventually
@kubkon realized that we could prevent WASI-libc's CWD handling from
being linked into the WASM file by overriding the `chdir` function.
wasi-libc is designed so that if you don't use their `chdir` function,
then all paths will be interpreted as relative to `/`. This makes
absolute paths behave correctly. Then, in order to make *relative* paths
work again, we simply add a preopen for `.`. Relative paths will match
that.

### Next Steps

This is a change to `zed-extension-api`, so we do need to update every
Zed extension to use the new version, in order for them to work on
windows.

Release Notes:

- N/A

---------

Co-authored-by: Jakub Konka <kubkon@jakubkonka.com>
2025-09-11 13:56:06 -07:00
Piotr Osiewicz
3cb3f01406 languages: Pass fs into the init function (#38007)
Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-09-11 19:00:51 +00:00
Julia Ryan
a33af4e9c0 Remove legacy panic handling (#37947)
@maxdeviant We can eventually turn down the panic telemetry endpoint,
but should probably leave it up while there's still a bunch of stable
users hitting it.

@maxbrunsfeld We're optimistic that this change also fixed the macos
crashed-thread misreporting. We think it was because the
`CrashContext::exception` was getting set to `None` only on macos, while
on linux it was getting a real exception value from the sigtrap. Now
we've unified and it uses `SIGABRT` on both platforms (I need to double
check that this works as expected for windows).

We unconditionally set `RUST_BACKTRACE=1` for the current process so
that we see backtraces when running in a terminal by default. This
should be fine but I just wanted to note it since it's a bit abnormal.

Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-09-11 11:06:04 -07:00
David Kleingeld
e5c0373011 Make rodio audio input compile under windows (#37999)
Follow up on https://github.com/zed-industries/zed/pull/37786

adds conditional cmp removing use of libwebrtc on windows/freebsd

They cant compile livekit yet. This removes microphone and echo
cancellation on those platforms however they can not join calls due to
the same cause so it does not matter.

Documentation and error handing improvements

Release Notes:

- N/A

---------

Co-authored-by: Richard <richard@zed.dev>
2025-09-11 14:45:42 +00:00
Lukas Wirth
4002602a89 project: Fix terminal activation scripts failing on Windows for new shells (#37986)
Tasks are still disabled as there seem to be more issues with it

Release Notes:

- N/A
2025-09-11 12:16:08 +00:00
David Kleingeld
95ccce3095 Rodio audio (#37786)
Adds input to the experimental rodio_audio pipeline.

Enable with:
```json
"audio": {
  "experimental.rodio_audio": true
}
```

Additionally enables automatic volume 
control for incoming audio:
```json
"audio": {
  "experimental.control_output_volume": true
}
```

Release Notes:

- N/A
2025-09-10 22:48:33 +02:00
Julia Ryan
14de161d06 Compress minidumps (#37797)
@notpeter this should fix that issue you were seeing where a generated
minidump was too big to upload with the sentry api.

Release Notes:

- N/A
2025-09-10 13:22:54 -07:00
Anthony Eid
b8c30f448f Improve Tab Map performance (#32243)
## Context

While looking into: #32051 and #16120 with instruments, I noticed that
`TabSnapshot::to_tab_point` and `TabSnapshot::to_fold_point` are a
common bottleneck between the two issues. This PR takes the first steps
into closing the stated issues by improving the performance of both
those functions.

### Method

`to_tab_point` and `to_fold_point` iterate through each character in
their rows to find tab characters and translate those characters into
their respective transformations. This PR changes this iteration to take
advantage of the tab character bitmap in the `Rope` data structure and
goes directly to each tab character when iterating.

The tab bitmap is now passed from each layer in-between the `Rope` to
the `TabMap`.

### Testing 

I added several randomized tests to ensure that the new `to_tab_point`
and `to_fold_point` functions have the same behavior as the old methods
they're replacing. I also added `test_random_chunk_bitmap` on each layer
the tab bitmap is passed up to the `TabMap` to make sure that the bitmap
being passed is transformed correctly between the layers of
`DisplayMap`.

`test_random_chunk_bitmap` was added to these layers:
- buffer
- multi buffer
- custom_highlights
- inlay_map
- fold_map

## Benchmarking 

I setup benchmarks with criterion that is runnable via `cargo bench -p
editor --profile=release-fast`. When benchmarking I had my laptop
plugged in and did so from the terminal with a minimal amount of
processes running. I'm also on a m4 max

### Results 

#### To Tab Point

Went from completing 6.8M iterations in 5s with an average time of
`736.13 ns` to `683.38 ns` which is a `-7.1875%` improvement

#### To Fold Point

Went from completing 6.8M iterations in 5s with an average time of
`736.55 ns` to `682.40 ns` which is a `-7.1659%` improvement

#### Editor render 

Went from having an average render time of `62.561 µs` to `57.216 µs`
which is a `-8.8248%` improvement

#### Build Buffer with one long line

Went from having an average buffer build time of `3.2549 ms` to `3.2635
ms` which is a `+0.2151%` regression within the margin of error

#### Editor with 1000 multi cursor input 

Went from having an average edit time of `133.05 ms` to `122.96 ms`
which is a `-7.5776%` improvement

Release Notes:

- N/A

---------

Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2025-09-10 16:13:41 -04:00
Piotr Osiewicz
c0b583c9ef keymap_editor: Move OpenKeymapEditor action into zed_actions (#37928)
This lets us remove title_bar's dependency on keymap_editor, which in
turns improves dev build times by ~0.5s for me

Release Notes:

- N/A
2025-09-10 16:57:05 +00:00
Joseph T. Lyons
fb3c991112 Bump Zed to v0.205 (#37917)
Release Notes:

-N/A
2025-09-10 14:39:37 +00:00