Commit Graph

526 Commits

Author SHA1 Message Date
Marshall Bowers
504216cbbf settings: Fix JSON schema for ExtensionCapabilityContent (#39478)
This PR fixes the JSON schema for the `ExtensionCapabilityContent`.

Having the nested structs in the variants caused the `kind` property to
not be generated properly. Inlining the fields into the variants fixes
this.

Release Notes:

- N/A
2025-10-03 16:58:47 +00:00
Marshall Bowers
3bf71c690f extension_host: Load granted extension capabilities from settings (#39472)
This PR adds the ability to control the capabilities granted to
extensions by the extension host via the new
`granted_extension_capabilities` setting.

This setting is a list of the capabilities granted to any extension
running in Zed.

The currently available capabilities are:

- `process:exec` - Grants extensions the ability to invoke commands
using
[`zed_extension_api::process::Command`](https://docs.rs/zed_extension_api/latest/zed_extension_api/process/struct.Command.html)
- `download_file` - Grants extensions the ability to download files
using
[`zed_extension_api::download_file`](https://docs.rs/zed_extension_api/latest/zed_extension_api/fn.download_file.html)
- `npm:install` - Grants extensions the ability to install npm packages
using
[`zed_extension_api::npm_install_package`](https://docs.rs/zed_extension_api/latest/zed_extension_api/fn.npm_install_package.html)

Each of these capabilities has parameters that can be used to customize
the permissions.

For instance, to only allow downloads from GitHub, the `download_file`
capability can specify an allowed `host`:

```json
[
  { "kind": "download_file", "host": "github.com", "path": ["**"] }
]
```

The same capability can also be granted multiple times with different
parameters to build up an allowlist:

```json
[
  { "kind": "download_file", "host": "github.com", "path": ["**"] },
  { "kind": "download_file", "host": "gitlab.com", "path": ["**"] }
]
```

When an extension is not granted a capability, the associated extension
APIs protected by that capability will fail.

For instance, trying to use `zed_extension_api::download_file` when the
`download_file` capability is not granted will result in an error that
will be surfaced by the extension:

```
Language server phpactor:

from extension "PHP" version 0.4.3: failed to download file: capability for download_file https://github.com/phpactor/phpactor/releases/download/2025.07.25.0/phpactor.phar is not granted by the extension host
```

Release Notes:

- Added a `granted_extension_capabilities` setting to control the
capabilities granted to extensions.
2025-10-03 15:55:01 +00:00
Ben Kunkle
4c35274b6e Don't allow formatters in format on save (#39400)
Closes #ISSUE



Release Notes:

- settings: Removed support for having format steps in both the
`format_on_save` and `formatter` settings for languages.
`format_on_save` is now restricted to the values of `"on"` and `"off"`,
and all format steps should be set under the `formatter` key. If you
were using `format_on_save` but not `formatter` this will be migrated
for you, otherwise it will require a manual migration.

---------

Co-authored-by: Smit <smit@zed.dev>
2025-10-02 20:34:31 +00:00
Conrad Irwin
7c2cf86dd9 Revert "Add ability to hide status bar (#38974)"
This reverts commit 126ed6fbdd.
2025-10-02 10:08:54 -06:00
Mansoor Ahmed
126ed6fbdd Add ability to hide status bar (#38974)
This pull request adds the ability to configure the setting to hide or
show the status bar, as described in discussion:
https://github.com/zed-industries/zed/discussions/38591

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-10-02 10:02:57 -06:00
Ben Kunkle
6fbbdb3512 settings: Flatten code actions formatters object (#39375)
Closes #ISSUE

Release Notes:

- settings: Changed code action format in `formatter` and
`format_on_save` settings.

**Previous format:**
```
{
  "code_actions": {
    "source.organizeImports": true,
    "source.fixAll": true
  }
}
```

**New format:**
```
[
  {"code_action": "source.organizeImports"},
  {"code_action": "source.fixAll"}
]
```

After #39246, code actions run sequentially in order. The structure now
reflects this and aligns with other formatter options (e.g., language
servers).

Both the `formatter` and `format_on_save` settings will be
auto-migrated.
2025-10-02 14:48:15 +00:00
Anthony Eid
ec202a26c8 settings ui: Add basic setting page fields to UI (#39343)
This PR starts the process of adding each setting field manually to
their respective page in the UI and organizes user/project fields as
well. The next major step is implementing a numeric stepper component,
and handling discriminate union enums as well.

I also did some minor polish in this PR as well
- Switches now use accent color
- Fixed text input rendering with zero width 
- Made setting pages scrollable 
- Set drop down context menu style to outline

Release Notes:

- N/A

---------

Co-authored-by: dino <dinojoaocosta@gmail.com>
2025-10-02 09:04:02 +00:00
Michael Sloan
b5d57598b6 Add an action for that runs a sequence of actions (#39261)
Thanks to @Zertsov for #37932 which caused me to consider this
implementation approach.

One known issue with this is that it will not wait for actions that do
async work to complete. Supporting this would require quite a lot of
code change. It also doesn't affect the main usecase of sequencing
editor actions, since few are async.

Another caveat is that this is implemented as an action handler on
workspace and so won't work in other types of windows. This seems fine
for now, since action sequences don't seem useful in other window types.
The command palette isn't accessible in non-workspace windows.

Alternatives considered:

* Add `cx: &App` to `Action::build`. This would allow removal of the
special case in keymap parsing. Decided not to do this, since ideally
`build` is a pure function of the input json.

* Build it more directly into GPUI. The main advantage of this would be
the potential to handle non-workspace windows. Since it's possible to do
outside of GPUI, seems better to do so. While some aspects of the GPUI
action system are pretty directly informed by the specifics of Zed's
keymap files, it seems to avoid this as much as possible.

* Bake it more directly into keymap syntax like in #37932. While I think
it would be good for this to be a primitive in the JSON syntax, it seems
like it would better fit in a more comprehensive change to provide
better JSON structure. So in the meantime it seems better to keep the
structure the same and just add a new action.

- Another reason to not bake it in yet is that this provides a place to
document the caveat about async actions.

Closes #17710

Release Notes:

- Added support for action sequences in keymaps. Example:
`["action::Sequence", [ ["editor::SelectLargerSyntaxNode",
"editor::Copy", "editor::UndoSelection"]`

---------

Co-authored-by: Mitchel Vostrez <mitch@voz.dev>
2025-10-02 00:06:53 -06:00
Richard Feldman
b9d9602074 Add codex acp (#39327)
Behind a feature flag for now.

<img width="576" height="234" alt="Screenshot 2025-10-01 at 9 34 16 PM"
src="https://github.com/user-attachments/assets/f4e717cf-3fba-4256-af69-e3ffb5174717"
/>

Release Notes:

- N/A
2025-10-02 03:52:06 +00:00
Mikayla Maki
43061b6b16 Add SettingsFile APIs to SettingsStore (#39129)
Closes #ISSUE

Adds a couple functions to the `SettingsStore`:
- `get_value_from_file`: Gets a value from a given settings file
(`Local`, `User`, etc) and if the value isn't found in the requested
file, walks the known settings files in the order in which they are
merged to find the settings value in lower precedence settings files
(i.e. if value not set anywhere will always return default value)
- `get_overrides_for_field`: Returns a list of settings files where a
given setting is set that have higher precedence than the passed in
file. e.g. passing in user will result in project settings files where
the value is set being returned.

Additionally changes the default for the `project_name` setting to
uphold the rules we are attempting to enforce on the settings, namely:
- All settings fields should be of the form `Option<T>`
- `None` (or `null` in JSON) should never be a meaningful value

Follow up PRs will handle implementing a function to write to an
arbitrary settings file, and passing through metadata to the above
functions to control how overrides are determined for more complicated
cases like `SaturatingBool` (`disable_ai`) and `ExtendingVec`

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
2025-09-30 17:08:06 +00:00
Lukas Wirth
cc19387853 git_ui: Render avatars in git blame gutter (#39168)
Release Notes:

- Added setting to render avatar in blame gutter
2025-09-30 06:55:09 +00:00
Jowell Young
92a09ecf25 x_ai: Add support for tools and images with custom models (#38792)
After the change, we can add "supports_images", "supports_tools" and
"parallel_tool_calls" properties to set up new models. Our
`settings.json` will be as follows:
```json
  "language_models": {
     "x_ai": {
       "api_url": "https://api.x.ai/v1",
       "available_models": [
         {
           "name": "grok-4-fast-reasoning",
           "display_name": "Grok 4 Fast Reasoning",
           "max_tokens": 2000000,
           "max_output_tokens": 64000,
           "supports_tools": true,
           "parallel_tool_calls": true,
         },
         {
           "name": "grok-4-fast-non-reasoning",
           "display_name": "Grok 4 Fast Non-Reasoning",
           "max_tokens": 2000000,
           "max_output_tokens": 64000,
           "supports_images": true,
         }
       ]
     }
   }

```

Closes https://github.com/zed-industries/zed/issues/38752

Release Notes:

- xAI: Added support for for configuring tool and image support for
custom model configurations
2025-09-29 11:38:55 +00:00
Lukas Wirth
72948e14ee Use into_owned over to_string for Cow<str> (#39024)
This removes unnecessary allocations when the `Cow` is already owned


Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-09-27 14:50:10 +00:00
Lukas Wirth
fbdf5d4df4 editor: Do not panic on tab_size > 16, cap it at 128 (#38994)
Fixes ZED-1PT
Fixes ZED-1PW
Fixes ZED-1G2

Release Notes:

- Fixed Zed panicking when the `tab_size` is set higher than 16
2025-09-27 00:13:16 +02:00
Ben Kunkle
4aac5642c1 JSON Schema URIs (#38916)
Closes #ISSUE

Improves the efficiency of our interactions with the Zed language
server. Previously, on startup and after every workspace configuration
changed notification, we would send >1MB of JSON Schemas to the JSON
LSP. The only reason this had to happen was due to the case where an
extension was installed that would result in a change to the JSON schema
for settings (i.e. added language, theme, etc).

This PR changes the behavior to use the URI LSP extensions of
`vscode-json-language-server` in order to send the server URI's that it
can then use to fetch the schemas as needed (i.e. the settings schema is
only generated and sent when `settings.json` is opened. This brings the
JSON we send to on startup and after every workspace configuration
changed notification down to a couple of KB.

Additionally, using another LSP extension request we can notify the
server when a schema has changed using the URI as a key, so we no longer
have to send a workspace configuration changed notification, and the
schema contents will only be re-requested and regenerated if the schema
is in use.

Release Notes:

- Improved the efficiency of communication with the builtin JSON LSP.
JSON Schemas are no longer sent to the JSON language server in their
full form. If you wish to view a builtin JSON schema in the language
server info tab of the language server logs (`dev: open language server
logs`), you must now use the `editor: open url` action with your cursor
over the URL that is sent to the server.
- Made it so that Zed urls (`zed://...`) are resolved locally when
opened within the editor instead of being resolved through the OS. Users
who could not previously open `zed://*` URLs in the editor can now do so
by pasting the link into a buffer and using the `editor: open url`
action (please open an issue if this is the case for you!).

---------

Co-authored-by: Michael <michael@zed.dev>
2025-09-26 11:41:26 -04:00
Marshall Bowers
5ee73d3e3c Move settings_macros to Cargo workspace (#38962)
Release Notes:

- N/A
2025-09-26 14:20:36 +00:00
Jakub Konka
5b72dfff87 helix: Streamline mode naming in the UI and in settings (#38870)
Release Notes:

- When `helix_mode = true`, modes are called without the `HELIX_` prefix
in the UI:
  `HELIX_NORMAL` becomes `NORMAL`
  `HELIX_SELECT` becomes `SELECT`
- (breaking change) Helix users should remove `"default_mode":
"helix_normal"` from their settings. This is now the default when
`"helix_mode": true`.
2025-09-25 23:57:01 +02:00
Max Brunsfeld
495a7b0a84 Clean up RelPath API (#38912)
Consolidate constructors and accessors.

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-09-25 14:42:32 -07:00
Ben Kunkle
48aac2a746 settings_ui: Add dropdown component + other fixes (#38909)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-09-25 15:59:34 -04:00
David Kleingeld
3c5e683fbe Fix experimental audio, add denoise, auto volume.Prep migration (#38874)
Uses the previously merged denoising crate (and fixes a bug in it that
snug in during refactoring) to add denoising to the microphone input. 

Adds automatic volume control for microphone and output.

Prepares for migrating to 16kHz SR mono:
The experimental audio path now picks the samplerate and channel count depending on a setting. It can handle incoming streams with both the current (future legacy) and new samplerate & channel count. These are url-encoded into the livekit track name

Release Notes:

- N/A
2025-09-25 15:11:12 +02:00
Cole Miller
d321cf93ba Fix semantic merge conflict from RelPath refactor (#38829)
Release Notes:

- N/A

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-09-24 23:27:11 +00:00
Conrad Irwin
ce7b02e3a1 Whitespace map more (#38827)
Release Notes:

- N/A
2025-09-24 23:11:40 +00:00
Max Brunsfeld
03f9cf4414 Represent relative paths using a dedicated, separator-agnostic type (#38744)
Closes https://github.com/zed-industries/zed/issues/38690
Closes #37353

### Background

On Windows, paths are normally separated by `\`, unlike mac and linux
where they are separated by `/`. When editing code in a project that
uses a different path style than your local system (e.g. remoting from
Windows to Linux, using WSL, and collaboration between windows and unix
users), the correct separator for a path may differ from the "native"
separator.

Previously, to work around this, Zed converted paths' separators in
numerous places. This was applied to both absolute and relative paths,
leading to incorrect conversions in some cases.

### Solution

Many code paths in Zed use paths that are *relative* to either a
worktree root or a git repository. This PR introduces a dedicated type
for these paths called `RelPath`, which stores the path in the same way
regardless of host platform, and offers `Path`-like manipulation APIs.
RelPath supports *displaying* the path using either separator, so that
we can display paths in a style that is determined at runtime based on
the current project.

The representation of absolute paths is left untouched, for now.
Absolute paths are different from relative paths because (except in
contexts where we know that the path refers to the local filesystem)
they should generally be treated as opaque strings. Currently we use a
mix of types for these paths (std::path::Path, String, SanitizedPath).

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-09-24 18:57:33 -04:00
Conrad Irwin
3c626f3758 Only allow single chars for whitespace map (#38825)
Release Notes:

- Only allow single characters in the whitespace map
2025-09-24 16:18:00 -06:00
Ben Kunkle
523c042930 settings_ui: Collect all settings files (#38816)
Closes #ISSUE

Updates the settings editor to collect all known settings files from the
settings store, in order to show them in the UI. Additionally adds a
fake worktree instantiation in the settings UI example binary in order
to have more than one file available when testing.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-09-24 21:16:06 +00:00
Ben Kunkle
e653cc90c5 Clean up last remnants of Settings UI v1 (#38803)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-09-24 17:02:32 +00:00
Mikayla Maki
53885c00d3 Start up settings UI 2 (#38673)
Release Notes:

- N/A

---------

Co-authored-by: Anthony <hello@anthonyeid.me>
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
2025-09-24 15:45:14 +00:00
Conrad Irwin
5d89b2ea26 Revert "Add setting to show/hide title bar (#37428)" (#38756)
Closes https://github.com/zed-industries/zed/issues/38547

Release Notes:

- Reverted the ability to show/hide the titlebar. This caused rendering
bugs on
macOS, and we're preparing for the redesign which requires the toolbar
being present.

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2025-09-24 07:15:30 +03:00
Agus Zubiaga
c9e3b32366 zeta2: Provider setup (#38676)
Creates a new `EditPredictionProvider` for zeta2, that requests
completions from a new cloud endpoint including context from the new
`edit_prediction_context` crate. This is not ready for use, but it
allows us to iterate.

Release Notes:

- N/A

---------

Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Bennet <bennet@zed.dev>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2025-09-22 22:18:38 +00:00
Joseph T. Lyons
e602cfadd3 Restore user-defined ordering of profiles (#38665)
This PR fixes a regression where settings profiles were no longer
ordered in the same order that the user defined in their settings.

Release Notes:

- N/A
2025-09-22 19:35:44 +00:00
Conrad Irwin
30a29ab34e Fix server settings (#38477)
In the settings refactor I'd assumed server settings were like project
settings. This is not the case, they are in fact the normal user
settings;
but just read from the server.

Release Notes:

- N/A
2025-09-19 10:38:39 -06:00
David Kleingeld
2e97ef32c4 Revert "Audio fixes and mic denoise" (#38509)
Reverts zed-industries/zed#38493

Release Notes:

- N/A
2025-09-19 10:33:38 -04:00
David Kleingeld
194a13ffb5 Add denoising & prepare for migrating to new samplerate & channel count (#38493)
Uses the previously merged denoising crate (and fixes a bug in it that snug in during refactoring) in the microphone input. The experimental audio path now picks the samplerate and channel count depending on a setting. It can handle incoming streams with both the current (future legacy) and new samplerate & channel count. These are url-encoded into the livekit track name.
2025-09-19 10:31:54 +00:00
Conrad Irwin
e62dd2a0e5 Tighten up MergeFrom trait (#38473)
Release Notes:

- N/A
2025-09-18 22:28:17 -06:00
Conrad Irwin
b09764c54a settings: Use a derive macro for refine (#38451)
When we refactored settings to not pass JSON blobs around, we ended up
needing
to write *a lot* of code that just merged things (like json merge used
to do).

Use a derive macro to prevent typos in this logic.

Release Notes:

- N/A
2025-09-18 21:13:49 +00:00
Conrad Irwin
fcdab160f9 Settings refactor (#38367)
Co-Authored-By: Ben K <ben@zed.dev>
Co-Authored-By: Anthony <anthony@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>

Release Notes:

- settings: Major internal changes to settings. The primary user-facing
effect is that some settings which did not make sense in project
settings files are no-longer read from there. (For example the inline
blame settings)

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
2025-09-18 16:47:23 +00:00
Cole Miller
eaa1cb0ca3 acp: Add a basic test for ACP remoting (#38381)
Tests that the downstream project can see custom agents configured in
the remote server's settings, and that it constructs an appropriate
`AgentServerCommand`.

Release Notes:

- N/A
2025-09-18 00:02:44 -04:00
Michael Sloan
be7b22b0dc Show docs for all documented actions in keymap.json (#38156)
Release Notes:

- Fixed a bug where action documentation while editing `keymap.json` was
only shown for actions that take input.
2025-09-14 19:38:48 +00:00
Ben Kunkle
99b71677c6 Ability to update JSON arrays (#38087)
Closes #ISSUE

Adds the ability to our JSON updating code to update arrays within other
objects. Previously updating of arrays was limited to just top level
arrays (i.e. `keymap.json`) however this PR makes it so nested arrays
are supported as well using `#{index}` syntax as a key.

This PR also fixes an issue with the array updating code that meant that
updating empty json values `""` or an empty `keymap.json` file in the
case of the Keymap Editor would fail instead of creating a new array.

Release Notes:

- Fixed an issue where keybindings would fail to save in the Keymap
Editor if the `keymap.json` file was completely empty
2025-09-14 12:36:26 -04:00
Piotr Osiewicz
37239fd66b Use serde 1.0.221 instead of serde_derive hackery (#38137)
serde 1.0.221 introduced serde_core into the build graph, which should
render explicitly depending on serde_derive for faster build times an
obsolote method.

Besides, I'm not even sure if that worked for us. My hunch is that at
least one of our deps would have `serde` with derive feature enabled..
and then, most of the crates using `serde_derive` explicitly were also
depending on gpui, which depended on `serde`.. thus, we wouldn't have
gained anything from explicit dep on `serde_derive`

Release Notes:

- N/A
2025-09-14 14:01:04 +02:00
Ben Kunkle
2ce0641fe0 settings_ui: Handle enums with fields (#37945)
Closes #ISSUE

Adds handling for Enums with fields (i.e. not `enum Foo { Yes, No }`) in
Settings UI. Accomplished by creating default values for each element
with fields (in the derive macro), and rendering a toggle button group
with a button for each variant where switching the active variant sets
the value in the settings JSON to the default for the new active
variant.

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Conrad <conrad@zed.dev>
2025-09-10 18:02:08 -04:00
Michael Sloan
2f40a3bdfa keymap validation: Improve message for action that takes no input (#37877)
See
https://github.com/zed-industries/zed/issues/26370#issuecomment-3200022302

Before (user screenshot):

<img width="650" height="127" alt="Image"
src="https://github.com/user-attachments/assets/9548ce43-657e-46ef-b6be-b95489167ac2"
/>

After (my screenshot):

<img width="616" height="229" alt="image"
src="https://github.com/user-attachments/assets/09028305-e7bb-4a31-bb87-55effbec26f3"
/>

Release Notes:

- N/A
2025-09-09 20:56:29 +00:00
Anthony Eid
707d0e6ebd settings ui: Add text field support to ui layer (#37868)
This is an initial implementation that isn't used for any settings yet,
but will be used once `Vec<String>` is implemented.

I also updated the window.with_state api to grant access to a
`Context<S>` app reference instead of just an App.

## Example

<img width="603" height="83" alt="Screenshot 2025-09-09 at 2 15 56 PM"
src="https://github.com/user-attachments/assets/7b3fc350-a157-431f-a4bc-80a1806a3147"
/>


Release Notes:

- N/A
2025-09-09 18:48:22 +00:00
Ben Kunkle
8c93112869 settings_ui: Add Basic Implementation of Language Settings (#37803)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Anthony <anthony@zed.dev>
2025-09-08 20:14:36 -04:00
hong jihwan
f07da9d9f2 Correctly parse backslash character on replacement (#37014)
When a keybind contains a backslash character (\\), it is parsed
incorrectly, which results in an invalid keybind configuration.


This patch fixes the issue by ensuring that backslashes are properly
escaped during the parsing process. This allows them to be used as
intended in keybind definitions.

Release Notes:

- Fixed an issue where keybinds containing a backslash character (\\)
failed to be replaced correctly


## Screenshots
<img width="912" height="530" alt="SCR-20250828-borp"
src="https://github.com/user-attachments/assets/561a040f-575b-4222-ac75-17ab4fa71d07"
/>
<img width="912" height="530" alt="SCR-20250828-bosx"
src="https://github.com/user-attachments/assets/b8e0fb99-549e-4fc9-8609-9b9aa2004656"
/>
2025-09-08 12:17:48 -04:00
Ben Kunkle
fe2aa3f4cb onboarding: Fix font loading frame delay (#37668)
Closes #ISSUE

Fixed an issue where the first frame of the `Editing` page in onboarding
would have a slight delay before rendering the first time it was
navigated to. This was caused by listing the OS fonts on the main
thread, blocking rendering. This PR fixes the issue by adding a new
method to the font family cache to prefill the cache on a background
thread.

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
2025-09-08 11:09:54 -04:00
Anthony Eid
0cb8a8983c settings ui: Improve setting proc macro and add scroll to UI (#37581)
This PR improves the settings_ui proc macro by taking into account more
serde attributes
1. rename_all
2. rename
3. flatten

We also pass field documentation to the UI layer now too. This allows ui
elements to have more information like the switch field description.

We got the scrollbar working and started getting language settings to
show up.

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-09-04 22:30:48 +00:00
Anthony Eid
5f03202b5c settings ui: Create settings key trait (#37489)
This PR separates out the associated constant `KEY` from the `Settings`
trait into a new trait `SettingsKey`. This allows for the key trait to
be derived using attributes to specify the path so that the new
`SettingsUi` derive macro can use the same attributes to determine top
level settings paths thereby removing the need to duplicate the path in
both `Settings::KEY` and `#[settings_ui(path = "...")]`

Co-authored-by: Ben Kunkle <ben@zed.dev>

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-09-04 15:19:02 -04:00
Kirill Bulatov
223fda2fe2 Make remote projects to sync in local user settings (#37560)
Closes https://github.com/zed-industries/zed/issues/20024
Closes https://github.com/zed-industries/zed/issues/23489



https://github.com/user-attachments/assets/6466e0c1-4188-4980-8bb6-52ef6e7591c9


Release Notes:

- Made remote projects to sync in local user settings
2025-09-04 19:05:21 +00:00
Ben Kunkle
6bd5251882 settings_ui: Add test for default values (#37466)
Closes #ISSUE

Adds a test that checks that all settings have default values in
`default.json`. Currently only tests that settings supported by
SettingsUi have defaults, as more settings are added to the settings
editor they will be added to the test as well.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-09-03 15:25:30 -04:00